© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Build A Character
Step One
Pick your race and heritage.
CRB p33
Ancestry
Step Two
Decide how your character grew up.
CRB p60
Background
Step Three
Pick one of the available classes.
CRB p67
You may need to pick a subclass (bloodline, doctrine etc).
Class
Step Four
Add up your ability scores:
CRB p20
Several +2 and -2 from your ancestry.
Optionally, -2 in two abilities and +2 in one other.
Two +2 from your background, one a free choice.
One +2 from your class.
Free +2 to any FOUR abilities.
Ability Scores
Strength |
10 + | ⇒ | ⇒ | |||||||
Dexterity |
10 + | ⇒ | ⇒ | |||||||
Constitution |
10 + | ⇒ | ⇒ | |||||||
Intelligence |
10 + | ⇒ | ⇒ | |||||||
Wisdom |
10 + | ⇒ | ⇒ | |||||||
Charisma |
10 + | ⇒ | ⇒ |
Calculate your hit points.
CRB p67
Step Five
Gain proficiencies from your background and class.
CRB p68
Your proficiency bonuses at level 1 are: 0, 3, 5, 7 and 9. They increase as you level up.
Become trained in a number of skills based on your class.
If two sources give you training in the same skill, they don't add up. You may be able to spend the training elsewhere.
Proficiency
Saving Throws:
Fortitude
Reflex
Will
Proficiencies:
Perception
Class DC
Spell Attack/DC
Background Skill
Lore Skill
Step Six
Work out what your character owns.
CRB p271
Equipment
Kit |
|
Weapons |
|
Ammunition |
|
Armour & Clothes |
|
Gear |
|
Other |
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Build A Character
Pathfinder Society
Available Options
Pathfinder Society characters must be at least young adults, and may not be evil.
Check online to see which options are legal.
https://paizo.com/pathfinderSociety
Step Seven
Register your character with Paizo.
Pathfinder Society
Register on:https://paizo.com/organizedPlay/myAccount
Step Eight
Gain networking points to represent your training with the Pathfinder Society.
1pt |
Your free consumable may be taken from your school's item list. | |
2pts |
Trained in one lore skill. At level 5, gain a bonus skill feat. | |
3pts |
Second free consumable taken from your school's item list, up to half your level. |
Pathfinder Training
Networking points can be spent to buy consumables or lore skills.
Gain 50% extra downtime between missions (12 days rather than 8).
Scrolls |
|||
Spells |
|||
Swords |
Step Nine
Pick a Pathfinder faction.
Faction
Faction Boon
Step Ten
Find a game through your local Venture-Captain or online.
Start each game with one hero point and a free comsumable.
Play
Holy water, lesser bomb (alchemist), lesser antidote, lesser antiplague, minor healing potion
Lesser healing potion, potion of water breathing
Moderate bomb
Boons
Step Eleven
Get rewarded for completing adventures.
Fame represents your standing within the Pathfinder Society. Fame can be use to purchase faction boons.
Reputation represents your standing within your faction. A higher reputation unlocks faction boons you can purchase.
Rewards
1 |
|
2 |
|
3 |
Boon
Treasure
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Reference
Champion
You are an emissary of a deity, a devoted servant who has taken up a weighty mantle, and you adhere to a code that holds you apart from those around you. While champions exist for every alignment, as a champion of good, you provide certainty and hope to the innocent. You have powerful defenses that you share freely with your allies and innocent bystanders, as well as holy power you use to end the threat of evil. Your devotion even attracts the attention of holy spirits who aid you on your journey.
During combat encounters...You confront enemies in hand-to-hand combat while carefully positioning yourself to protect your allies.
During social encounters...You are a voice of hope, striving to reach a peaceful solution that strengthens bonds and yields good results for all.
While exploring...You overcome barriers both physical and spiritual, providing inspiration to your allies through your actions and—when your fellow adventurers ask for it—providing moral and ethical guidance.
CRB p105
Actions
Single Action
2-Action Activity
3-Action Activity
Reaction
Free Action
CRB p17
StrideMove up to your speed.
StepCarefully step 5ft without provoking reactions.
StrikeAttack with a weapon or unarmed. On a critical success, deal double damage and possibly other effects.
ReleaseDrop an item or take one hand off a weapon. Does not trigger reactions.
DelayPostpone your turn until later; jump in as a free action. You cannot use reactions until then.
ReadyPrepare an action to take outside your turn on a certain trigger.
Retributive StrikeWhen an ally is attacked, give them resistance and strike their attacker.
Identify Magic (Religion/other)Take 10 minutes to identify a magical item, location or effect.
CRB p470
Proficiency
Untrained
Trained
Expert
Master
Legendary
Checks
≥ AC/DC + 10
≥ AC/DC
< AC/DC
≤ AC/DC - 10
Critical
Success
Success
Failure
Critical
Failure
Roll 20:one step higher
Roll 1:one step lower
CRB p444
Basic Saving Throw
0
No effect
½
Damage
1 ×
Damage
2 ×
Damage
CRB p449
Action traits
FlourishYou can only use this once per turn.
MetamagicUse directly before casting a spell to alter its effect.
Weapon traits
AgileMultiple Attack Penalty reduced to -4.
FinesseCan add your Dex rather than Str to attack rolls. Does not affect damage.
Non-lethalKnock an enemy out rather than killing them. -2 to make a lethal attack.
UnarmedUse your body rather than a weapon.
CRB p282
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Abilities
Ability Modifier = (Ability Score - 10) ÷ 2
Proficiency
Character
Archetypes |
|||
---|---|---|---|
of |
3 | ||
of |
3 | ||
of |
3 |
Skills
Acrobatics |
= | DEX |
|||||
Arcana |
= | INT |
|||||
Athletics |
= | STR |
|||||
Crafting |
= | INT |
|||||
Deception |
= | CHA |
|||||
Diplomacy |
= | CHA |
|||||
Intimidation |
= | CHA |
|||||
Lore |
= | INT |
|||||
Medicine |
= | WIS |
|||||
Nature |
= | WIS |
|||||
Occultism |
= | INT |
|||||
Performance |
= | CHA |
|||||
Religion |
= | WIS |
|||||
Society |
= | INT |
|||||
Stealth |
= | DEX |
|||||
Survival |
= | WIS |
|||||
Thievery |
= | DEX |
|||||
= | |||||||
= | |||||||
= |
AssuranceMay use 10 + proficiency bonus (inc level, but no other bonuses) rather than roll.
Skill Actions
Identify Magic (Religion/other)Take 10 minutes to identify a magical item, location or effect.
Perception
Perception DC = 10 + Perception Bonus
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Speed
Stride
Actions
Retributive StrikeWhen an ally is attacked, give them resistance and strike their attacker.
Focus
1
Lay On HandsHeal and protect an ally, or harm an undead creature.
2
3
Weapons
Weapon Specialisation
Greater Weapon Specialisation
Attacks
Multi-Attack Penalty
Health
Armour Class
Raise Shield
Shield BlockDeduct hardness, then apply remaining damage to both shield and yourself.
Shield Block
Saving Throws
= | CON |
||||
= | DEX |
||||
= | WIS |
Save DC = 10 + Save Bonus
Upgraded success at Fortitude saves.
Upgraded success at Will saves.
Effects
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Ancestry
Human
HumanoidHuman
Heritage
Skilled Human
Trained in one skill.
Expert in that skill.
Background
Street Urchin
Background Skill Feat
Proficiencies
General Feats
Advancement
1 |
Retributive Strike |
||||||
2 |
|||||||
3 |
Divine Ally |
||||||
4 |
|||||||
5 |
|||||||
6 |
|||||||
7 |
May be master in skills, Weapon Specialisation |
||||||
8 |
|||||||
9 |
Divine Smite |
||||||
10 |
|||||||
11 |
Exalt |
||||||
12 |
|||||||
13 |
|||||||
14 |
|||||||
15 |
May be legendary in skills, Greater Weapon Specialisation |
||||||
16 |
|||||||
17 |
|||||||
18 |
|||||||
19 |
Hero's Defiance |
||||||
20 |
Skill Feats
Notes
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Champion
Paladin
of
Devotion Spells
Lay On Hands
- Range
- Touch
- Target
- 1 willing ally or undead creature
Allies gain +2 AC for 1 round.
Target must make a Fortitude save or suffer -2 AC for 1 round.
Retributive Strike
When an enemy damages your ally within 15 feet of you, the ally gains resistance. If the enemy is within reach, make a melee strike.
Divine Smite
If you hit, target takes persistent good damage:
Exalt
When you use Retributive Strike, allies in range can spend a reaction to strike the target with a -5 penalty.
Shield Block
While you have your shield raised, you can use it to absorb damage.
Hero's Defiance
On being reduced to 0hp, recover 10d4+20 hp.
Paladin
Tenets
Never perform an evil act, such as murder, torture, or casting an evil spell.
Never knowingly harm an innocent, or allow harm when you could reasonably prevent it.
Act with honour, never taking advantage of others, lying, or cheating.
Respect the lawful authority of legitimate leadership, and follow its laws.
Anathema
If you violate your code of conduct, you lose your focus pool and divine ally until you demonstrate repentance.
Divine Ally
Blade Ally
Shield Ally
Steed
Champion Feats
© Marcus Downing dyslexic-charactersheets.com This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Inventory
Items
10 light = 1 bulk
Backpack
bulk of items in backpack
Expendables
Money
1000 coins = 1 bulk